Mango Software Launcher


Key Features

  • Configures all artist software before launching the app for the artist and allowing to begin work
  • Serves as the primary system to distribute tools, and plugins based on simple text based profiles
  • Sets a repository (for tools and plugins) standard for all applications (3ds Max, Nuke, Maya, Hiero) so that a single person can maintain all packages
  • It’s fully integrated with deadline and the render pipeline so that slaves will all ways have he same set of tools that were used when a job was submitted
  • Minimizes the need for IT to manage and push plugin installations by automating the process via deadline and user interaction with the software launcher
  • New plugins and tools can be deployed sooner and with out affecting other shows by separating this new additions into new profiles

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