Mango Software Launcher
Key Features
- Configures all artist software before launching the app for the artist and allowing to begin work
- Serves as the primary system to distribute tools, and plugins based on simple text based profiles
- Sets a repository (for tools and plugins) standard for all applications (3ds Max, Nuke, Maya, Hiero) so that a single person can maintain all packages
- It’s fully integrated with deadline and the render pipeline so that slaves will all ways have he same set of tools that were used when a job was submitted
- Minimizes the need for IT to manage and push plugin installations by automating the process via deadline and user interaction with the software launcher
- New plugins and tools can be deployed sooner and with out affecting other shows by separating this new additions into new profiles